Splinter Cell director says Metal Gear Solid’s “clear rules” showed the team “how stealth should be done” and “set the rules for any stealth game”

0
18

 

  

​    PCGaming 1 News Read More 

​Ubisoft developers working on the original Splinter Cell borrowed a thing or two from Metal Gear Solid’s influential, stealthy ‘action espionage’ way …

Author

LEAVE A REPLY

Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.