An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mannpower update
    • Dominant players are now marked for death only when carrying a powerup
    • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
    • Items or actions that add to the shield charge meter now add less when carrying a powerup
    • Carried buildings now deploy faster than default, but not instant
    • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
    • Strength powerup no longer multiplies critical damage
    • Medic
      • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
      • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

,An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Mannpower update
Dominant players are now marked for death only when carrying a powerup

Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup

Items or actions that add to the shield charge meter now add less when carrying a powerup

Carried buildings now deploy faster than default, but not instant

Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower

Strength powerup no longer multiplies critical damage

Medic
Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)

Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up,,Read More