An artist has recreated the opening of Metal Gear Solid in Unreal Engine 4.
Art director Erasmus Brosdau – whose credits include Crysis, Ryse, and Star Citizen – painstakingly rebuilt the opening sequence of Konami’s seminal stealth game. The cut-scene, captured in real time 4K, matches the original introduction almost shot for shot.
To refresh your memory, here’s the original opening:
And here’s Brosdau recreation:
“Everything is real-time rendered with Unreal Engine 4 with usage of various marketplace assets,” says Brosdau in the video description, confirming that he’s also “slightly remastered” the audio, added in some new sound effects, and created a brand new start menu animation to “bring it to a 2018 game quality”.
At 20 years old, Metal Gear Solid’s fourth-wall-breaking mechanics not only had an indelible impact on video game cinematography, but also catapulted its creator, Hideo Kojima, to auteur levels of fame within the industry.
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