What this might illustrate to some readers is that Tomb Raider games, while solid in their own right, are not without their cultural insensitivity, white savior trope and all. Unfortunately, this was illustrated on social media when an ad for Shadow of the Tomb Raider on the Arabic version of Facebook seemingly used Arabic text that translated to absolute gibberish.
The ad was discovered by game designer Osama Dorgam, who took a screen capture, writing “#ThatIsNotArabic.”
“ح ب ص ت”#ThatIsNotArabic@tha_rami pic.twitter.com/dN90kgXEQT
— Osama Dorgam (@TheDorgam) September 17, 2018
The discrepancy was then amplified by Rami Ismail, the noted indie developer and industry advocate, who wrote “Oh hey, look, another multi-million dollar company that can’t write a single four-letter word in Arabic, and they sure didn’t care enough about Arabs to have even just one of us check & validate a message for 0.5 billion people.”
Oh hey, look, another multi-million dollar company that can’t write a single four-letter word in Arabic, and they sure didn’t care enough about Arabs to have even just one of us check & validate a message for 0.5 billion people. https://t.co/65DPX7v8YF
— Rami Ismail (@tha_rami) September 17, 2018
According to Ismail, who is Arabic, the text above the Tomb Raider logo translates to “Em Oce B.”
Both the 2013 Tomb Raider and Rise of the Tomb Raider featured Arabic localization, with full Arabic voice acting, something that Ismail said he hopes to continue supporting, understanding how errors like the ad can happen.
What’s most likely is that publisher Square Enix or developer Crystal Dynamics outsourced the ad localization to a different company (or perhaps their marketing department) than the one that localizes the game itself. Arabic has historically presented issues for generic translation programs, as the right-to-left nature of the text can often throw programs like Photoshop out of whack. It still comes across as negligent to not have at least one Arabic-speaking individual perform some quality assurance for a product that will sell hundreds of thousands of copies across the globe.
A spokesperson for the game did not immediately respond to a request for comment.
You can read our full review of Shadow of the Tomb Raider, which Daily Dot’s AJ Moser called “a fitting cap to the Lara Croft trilogy.”