In the wake of Microsoft’s Project xCloud announcement, James, Matt and Brendan ponder the possibilities for game streaming on the latest GamesIndustry.biz Podcast.
While undoubtedly a disruptive force in the games industry, what role will the technology play in Xbox’s future – or that of video games in general?
We discuss the hurdles that Microsoft – or any would-be streaming service provider – need to overcome to appease consumers and deliver the convenience the public has come to expect from Spotify and Netflix. Plus, we consider the implications for studios – will this lead to the rise of exclusive titles built specifically for streaming, or is it a threat to developers?
While Microsoft naturally dominates the conversation, we also touch on EA’s streaming ambitions, Google’s Project Stream, Nintendo’s experiments with streaming Switch titles in Japan, and more.
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