As in the original version, Claire and Leon are separated and must fight and survive through Raccoon City, meeting different characters and horrific creatures on the way. Take a look at the trailer in the embed above–as we’ve seen before, it recreates much of what you’re used to but looks a whole lot better than the original.
Capcom previously announced that the new remake gets rid of the original game’s “zapping” system for its parallel campaigns. Now, the two campaign are unique to Claire and Leon. In addition to the new trailer, Capcom has released a series of new screens–you can see them here on Capcom’s blog.
Resident Evil 2 launches on January 25, 2019 for PlayStation 4, Xbox One, and PC. It’s a complete remake of the original game, featuring a third-person, over-the-shoulder perspective rather than the classic camera view. As for why the camera was changed, Capcom explained, that it wanted the experience of playing the game to be “intimately terrifying in nature, to [have] up-close and personal zombie encounters that you can only get with that kind of view.” The change also open up new possibilities for the series’ classic puzzle-solving.